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Advisor(s)
Abstract(s)
The emergence of accessible virtual reality
headsets in the past decade multiplied educational uses of
immersive virtual reality. Higher education, in particular, has
seen many such reports emerge. However, there are scarce
frameworks for higher education professionals to plan and
deploy immersive virtual reality within their pedagogical
practice. To attain a perspective on this field, we conducted a
systematic literature review using SCOPUS search, focusing on
Instructional Design Models for Immersive Virtual Reality in
online Higher Education. This review aimed to provide a
comprehensive overview of these models, their respective
phases, and distinctive characteristics. The review identified two
categories of Instructional Design Models for Immersive Virtual
Reality in Higher Education: 1) Models specific to such contexts,
with aspects such as managing immersion time or providing
prior contact with the immersive environment; 2) Models
developed for other contexts and adapted to immersive virtual
reality, addressing aspects such as the importance of creating
objectives, assessment elements, or defining resource purpose.
We conclude that current instructional models used for
immersive virtual reality in higher education lack the
combination of the overall pedagogical concerns with the
specific ones for immersive virtual reality. Thus, we recommend
further research to develop instruction models that combine
both aspects of learning design concerns.
Description
Keywords
Instructional models Instructional frameworks Immersive virtual reality VR Online higher education
Pedagogical Context
Citation
Publisher
Instituto Politécnico de Setúbal