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Abstract(s)
A gamificação tem vindo a adquirir importância em diversas áreas, nomeadamente
em Educação. Com este artigo, pretende-se dar a conhecer um
sistema gamificado em Educação Online e qual a perspetiva dos estudantes
sobre os vários tipos de feedback utilizados. O estudo incidiu sobre duas
unidades curriculares semestrais, ambas sujeitas a um desenho gamificado
com diversos elementos de jogo como forma de feedback relativo a diversas
atividades e em variados momentos: pontos, medalhas, tabelas de desempenho
e placar. A recolha de dados sobre a perceção dos estudantes foi
realizada através de observação, questionário e entrevistas. Os resultados
apontam para a importância dos vários tipos de feedback, sendo relevante
a sua distribuição permanente ao longo do tempo.
Gamification has been acquiring importance in several areas, namely in Education. This article intends to make known how feedback was used in the case of a gamified system in Online Education and what the students’ perspectives are about the various types of feedback used. The study focused on two half-year curricular units, both subject to a gamified design with several game elements were used as a form of feedback on activities and at different moments: points, badges, performance tables and leaderboards. Collecting data were carried out through observation, questionnaire, and interviews. The results point to the importance of the various types of feedback, and their continued distribution over time.
Gamification has been acquiring importance in several areas, namely in Education. This article intends to make known how feedback was used in the case of a gamified system in Online Education and what the students’ perspectives are about the various types of feedback used. The study focused on two half-year curricular units, both subject to a gamified design with several game elements were used as a form of feedback on activities and at different moments: points, badges, performance tables and leaderboards. Collecting data were carried out through observation, questionnaire, and interviews. The results point to the importance of the various types of feedback, and their continued distribution over time.
Description
Keywords
Gamificação Educação online Feedback Gamification Online education
Citation
Gomes, C., Pereira, A. (2021). Feedback e Gamificação em Educação Online. EaD em Foco, v. 11, n. 1. https://doi.org/10.18264/eadf.v11i1.1227