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Advisor(s)
Abstract(s)
We report on a novel use of handmade anamorphoses in connection with Mixed Reality in a classroom setting involving Portuguese 9th grade visual education students. This is based on a conceptual reformulation of anamorphosis that makes it intrinsically immersive and connects it naturally with digital visualizations. We propose that this is a useful device for motivating the study of perspective and descriptive geometry for young students.
Description
Keywords
Spherical perspective Immersive drawing Education Descriptive geometry Drawing
Pedagogical Context
Citation
Manuel Flores and António Araújo. 2021. Applications of anamorphosis and mixed reality in a classroom setting. In Proceedings of the 10th International Conference on Digital and Interactive Arts (ARTECH '21). Association for Computing Machinery, New York, NY, USA, Article 3, 1–10. https://doi.org/10.1145/3483529.3483532
Publisher
Association for Computing Machinery