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The Nano MOOC Experience of higher education teachers: the case of active and gamified course

datacite.subject.fosCiências Sociais
datacite.subject.sdg04:Educação de Qualidade
dc.contributor.authorAfonso, Ana Paula
dc.contributor.authorMorgado, Lina
dc.contributor.authorMendes, António Quintas
dc.date.accessioned2025-07-25T09:42:11Z
dc.date.available2025-07-25T09:42:11Z
dc.date.issued2025-07-15
dc.description.abstractThe NOOC Active and Gamified Learning, developed by Universidade Aberta (Portugal) within the European ENID-Teach project [1], aims to strengthen faculty competencies in active learning and gamification. This study assesses participants' satisfaction regarding the NOOC’s structure, content, methodology, technology, and overall learning experience. This presentation reports preliminary findings from feedback from Portuguese-speaking participants, primarily higher education teachers, gathered through interviews. Descriptive statistical analysis identified satisfaction trends and areas for future improvement. Results show high satisfaction levels: 90% rated the structure and content as “Excellent.” Didactic resources, content coherence, and instructor performance received similarly positive evaluations.eng
dc.description.sponsorshipENID-Teach Erasmus + 2021-1-ES01-KA220-HED-000027551
dc.identifier.citationAfonso, A., Morgado, L., Quintas-Mendes, A. (2025). The Nano MOOC Experience of Higher Education Teachers: The Case of Active and Gamified Learning Course, EDULEARN25 Proceedings of 17th International Conference on Education and New Learning Technologies, 462. IATED. doi: 10.21125/edulearn.2025
dc.identifier.doi10.21125/edulearn.2025
dc.identifier.issn2340-1117
dc.identifier.urihttp://hdl.handle.net/10400.2/20116
dc.language.isoeng
dc.peerreviewedyes
dc.publisherIATED
dc.relationENID-Teach Erasmus + 2021-1-ES01-KA220-HED-000027551
dc.relation.hasversionhttps://library.iated.org/view/AFONSO2025NAN
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectOpen and Distance Education
dc.subjectMOOC design
dc.subjectNOOC
dc.titleThe Nano MOOC Experience of higher education teachers: the case of active and gamified courseeng
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferenceDate2025-06-30
oaire.citation.conferencePlacePalma, Espanha/ 17th International Conference on Educa Learning Technologies
oaire.citation.endPage462
oaire.citation.startPage462
oaire.citation.titleEDULEARN25 Proceedings of 17th International Conference on Education and New Learning Technologies
oaire.versionhttp://purl.org/coar/version/c_970fb48d4fbd8a85
person.familyNameAfonso
person.familyNameMorgado
person.familyNameMendes
person.givenNameAna Paula
person.givenNameLina
person.givenNameAntónio Quintas
person.identifier.ciencia-id0F14-9519-51DD
person.identifier.ciencia-idDA1C-8D7A-8A82
person.identifier.ciencia-id9F16-7B7D-9270
person.identifier.orcid0000-0001-6701-0922
person.identifier.orcid0000-0002-4973-6727
person.identifier.orcid0000-0003-1086-2600
person.identifier.ridD-3122-2012
person.identifier.scopus-author-id56027709100
person.identifier.scopus-author-id55980016200
relation.isAuthorOfPublicationa6b743f6-6539-4898-af49-f97ff8f209ba
relation.isAuthorOfPublication176c0efa-4887-4890-adb3-24429d7f89cc
relation.isAuthorOfPublication45568488-e45a-48d7-bfaa-fa4296d52922
relation.isAuthorOfPublication.latestForDiscoverya6b743f6-6539-4898-af49-f97ff8f209ba

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