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  • FLeD garden: a playful design experienc
    Publication . Morgado, Lina; Afonso, Ana Paula; Carvalho, Isabel Cristina
    This report describe the design FLeD Playful Experience - the FLeD Garden: Unveiling the Flipped Classroom, with the steps and the badges.
  • Playful design (version 1.0)
    Publication . Morgado, Lina; Afonso, Ana Paula; Carvalho, Isabel Cristina; Pinto, Maribel
    This report is part of the WP 2 of the Project FLeD: Learning design for flexible education. The main goal of this WP is to lay the conceptual basis for the design of flipped learning scenarios. Onne of the objetives is the Playful co-design practices Throughout this WP the rational and conceptual design is developed. All activities are grounded on theory and will ensurethe creation of a structure and guidelines for the effective and inclusive application of the flipped method. The specific objectives are: - To define a conceptual framework on flexible and flipped learning. - To create a pattern to design flipped learning scenarios. - To generate scaffolding to facilitate the adaptability of the learning scenarios to diverse components (technological, inclusiveness, learning regulation) - To develop a playful experience of learning design. - To state guidelines for inclusiveness in flipped learning design.
  • ENID-Teach European network in D-flexible teaching: actions and results
    Publication . Morgado, Lina; Mendes, António Quintas; Afonso, Ana Paula; Aires, Luísa; Penicheiro, Filipe; Souza, Elizabeth; Pinto, João; Areias, Maria Elisa
    ENID-Teach is a pedagogical design proposal aimed at university teachers, professors, trainers, and teacher educators. Its general goal is to help educators master D-Flexible Learning methodologies, apply microlearning techniques, and enhance their digital competence in digital pedagogies. This gola is allinged with a) DiCompEdu - European Framework the Digital Competence Educators. b) UNESCO ICT - Competency Framework for Teachers c) SDG - Sustainable Development Goals. d) OEP and OER - Open Education Practices and Resources.
  • FLeD learning design tool: scaffolding flexible scenarios through the use of flipped learning patterns
    Publication . Albó, Laia; Noguera, Ingrid; Hernández-Leo, Davinia; Afonso, Ana Paula; Agostini, Daniele; N. Alkhasawneh, Shatha
    This demo paper presents a web-based learning design tool that aims to support university teachers in designing flexible learning scenarios. Its purpose is to pedagogically guide teachers in the design and decision-making process of flexible learning. The tool uses flipped learning patterns as the basis for their designs, and a scaffolding system to facilitate the adaptability of the learning designs to diverse components (digital, inclusiveness and learning regulation). The tool offers automatic recommendations during the design, based on the pattern the user selected at the beginning of the process. Specifically, three patterns are offered to guide teachers in addressing educational needs during flexible and flipped learning by providing strategies to: promote feedback exchange, enhance students' self-regulation during prior preparation, and regulate and manage student collaboration. Moreover, the system offers a playful path to guide and engage teachers throughout the learning design process and community features for teachers to see and reuse other teachers' designs shared within the platform. The tool has been designed and developed in the context of a European project and tested by 20 lecturers in five countries.
  • Theoretical foundations for playful learning design in digital flexible higher education
    Publication . Afonso, Ana Paula
    Playful learning offers an innovative pedagogical framework for addressing the challenges of engagement and creativity in digital and flexible higher education. This paper examines how play, imagination, and creativity are foundational elements for effective learning design, drawing on Vygotskian theory to explore the progression from playful activities to creative expression. It proposes practical strategies for incorporating playful learning approaches to foster critical thinking, adaptability, and intrinsic motivation. The article highlights the potential of playful learning to enrich educational experiences within technology-mediated contexts. By proposing a pathway from play to creation, this theoretical analysis informs the design of dynamic, student-centred digital learning environments, encouraging innovative practices in higher education.