Publication
Location-based games as tools for leisure in a military community
datacite.subject.fos | Ciências Sociais | |
datacite.subject.sdg | 04:Educação de Qualidade | |
datacite.subject.sdg | 11:Cidades e Comunidades Sustentáveis | |
dc.contributor.author | Jenkinsa, Anabela Pimentel da Silva | |
dc.contributor.author | Aires, Luísa | |
dc.date.accessioned | 2025-02-25T16:01:04Z | |
dc.date.available | 2025-02-25T16:01:04Z | |
dc.date.issued | 2025-02-24 | |
dc.description.abstract | Digital media increasingly affect how people interact with their surroundings, leading to rising levels of indoor screen time. This study examines how locative media technologies can enhance meaningful leisure and learning experiences in outdoor settings. Our goal is to understand the role of location-based games in improving outdoor leisure by implementing a geolocation program within a military community at an Armed Forces base. Therefore, we conducted a qualitative case study based on the principles of the design-based research (DBR) method. By developing, implementing, and using a location-based game prototype, we increased contact with nature and found that locative play encourages learning in outdoor leisure contexts. We also found that the digital locative game promoted a sense of social belonging and positively impacted intergenerational activities, highlighting the immense potential of locative media and ubiquitous learning in outdoor leisure experiences and the creation of new educational opportunities. | eng |
dc.identifier.citation | Da Silva Jenkins, A. P., & Lebres Aires, M. L. (2025). Juegos basados en la localización como herramientas de ocio en una comunidad militar. Education in the Knowledge Society (EKS), 26, e30597. https://doi.org/10.14201/eks.30597 | |
dc.identifier.doi | https://doi.org/10.14201/eks.30597 | |
dc.identifier.issn | 2444-8729 | |
dc.identifier.uri | http://hdl.handle.net/10400.2/19676 | |
dc.language.iso | eng | |
dc.peerreviewed | yes | |
dc.publisher | Universidad de Salamanca | |
dc.relation.hasversion | https://revistas.usal.es/tres/index.php/eks/article/view/30597/30121 | |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/4.0/ | |
dc.subject | Digital media | |
dc.subject | locative media | |
dc.subject | design-based research | |
dc.subject | leisure | |
dc.subject | outdoor settings | |
dc.title | Location-based games as tools for leisure in a military community | eng |
dc.type | journal article | |
dspace.entity.type | Publication | |
oaire.citation.endPage | 15-16 | |
oaire.citation.startPage | 15-1 | |
oaire.citation.title | Education in the Knowledge Society | |
oaire.citation.volume | 26 (2025) | |
oaire.version | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |
person.familyName | Aires | |
person.givenName | Luísa | |
person.identifier.ciencia-id | F612-FFC3-1A2B | |
person.identifier.orcid | 0000-0001-5649-276X | |
person.identifier.rid | AAJ-7408-2020 | |
person.identifier.scopus-author-id | 56578173600 | |
relation.isAuthorOfPublication | 6952a68c-cc5c-4fbc-b40b-1e019e08830b | |
relation.isAuthorOfPublication.latestForDiscovery | 6952a68c-cc5c-4fbc-b40b-1e019e08830b |