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The emergence of the exciting new Web 3.0 and the future of open educational resources

dc.contributor.authorBidarra, José
dc.contributor.authorCardoso, Vitor
dc.date.accessioned2023-07-25T12:50:19Z
dc.date.available2023-07-25T12:50:19Z
dc.date.issued2007
dc.description.abstractThere is a general idea that video games can teach skills that are important in today’s society, namely: analytical thinking, construction of hypotheses, development of strategies, creativity, team building, multitasking, decision making and problem solving. This idea frequently extends to situations that involve some kind of stress and require fast decisions. On the other hand, there is a perception that e-learning can benefit from video games, specially because they can make complex subjects more interesting and are able to cope with up-and-coming learning profiles. Avatar-based worlds, such as Second Life, possibly will provide for a richer, more effective and more enjoyable experience for students. The materialization of the so-called Web 3.0 (Second Life, Divvio, Joost and VRML/X3D worlds) following the mainstream collaborative and social Web 2.0 (MySpace, Pandora, YouTube), seems to be marked by this mix of humanlike avatars, intelligent agents and rich multimedia features that live happily within interactive 3D environments. No matter how interesting this may be for education, more research and practical experience are needed to make clear which features of games and 3D worlds are more important for nowadays learning and in what ways we can test students on the skills they actually learn. This paper investigates emergent experiences involving multimedia, video games and 3D environments freely available on the Web, and explores new ways to make e-learning more effective in the future realm of Open Educational Resources.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationBidarra, J., & Cardoso, V. (2007). The emergence of the exciting new Web 3.0 and the future of Open Educational Resources. Comunicação publicada nas atas da conferência EADTU 2007 - Annual Conference of the European Association of Distance Teaching Universities, Lisboa, 8-9 de novembro de 2007.pt_PT
dc.identifier.urihttp://hdl.handle.net/10400.2/14629
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.subjectWeb 2.0pt_PT
dc.subjectWeb 3.0pt_PT
dc.subject3D learning environmentspt_PT
dc.subjectOpen educational resourcespt_PT
dc.titleThe emergence of the exciting new Web 3.0 and the future of open educational resourcespt_PT
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferencePlaceLisboapt_PT
oaire.citation.titleEADTU 2007. Annual Conference of the European Association of Distance Teaching Universitiespt_PT
person.familyNameBidarra
person.familyNameCardoso
person.givenNameJosé
person.givenNameVitor
person.identifierM-9115-2013
person.identifier.ciencia-id1B13-3753-EC0A
person.identifier.orcid0000-0002-2082-5996
person.identifier.orcid0000-0002-1311-2787
person.identifier.scopus-author-id6505859253
rcaap.rightsopenAccesspt_PT
rcaap.typeconferenceObjectpt_PT
relation.isAuthorOfPublication9eadf6dc-1afb-4c1c-9c3d-2e46e56df529
relation.isAuthorOfPublication8722d042-eaa6-4595-a9f2-3d9ac75aea8d
relation.isAuthorOfPublication.latestForDiscovery9eadf6dc-1afb-4c1c-9c3d-2e46e56df529

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