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Serious game on sign language

dc.contributor.authorEscudeiro, Paula
dc.contributor.authorEscudeiro, Nuno
dc.contributor.authorReis, Rosa
dc.contributor.authorBarbosa, Maciel
dc.contributor.authorBidarra, José
dc.contributor.authorBaltazar, Ana Bela
dc.contributor.authorRodrigues, Pedro
dc.contributor.authorLopes, Jorge
dc.contributor.authorNorberto, Marcelo
dc.date.accessioned2015-01-15T11:01:52Z
dc.date.available2015-01-15T11:01:52Z
dc.date.issued2014-09
dc.description.abstractThe quantity of educational digital content available for the hearing impaired community is very scarce. However, due to extraordinary progress of the new technologies, remarkable opportunities to bring a better quality of life to the public in general arose. Making these opportunities available to those who endure handicap and disabilities is a core concern in today's society and a must to promote equity and inclusion. The target community addressed by our work, the hearing impaired community, has its own language, known as Sign language. The work presented in this paper consists in the development of a game to make the process of learning sign language enjoyable and interactive. In order to do this, a game was created in which the player controls a character and interacts with various objects and non-player characters with the aim of collecting several gestures from the Portuguese Sign Language. These gestures can then be represented by the character. This allows the user to visualize and learn or train the various existing gestures. To raise the interactivity and to make the game more interesting and motivating, several checkpoints were placed along the level. This will provide the players a chance to test the knowledge they have acquired so far on the checkpoints by using Kinect. A High Scores system was also created as well as a history to ensure that the game is a continuous motivating process as well as a learning process.por
dc.identifier.doihttp://dx.doi.org/10.1145/2662253.2662350
dc.identifier.isbn978-1-4503-2880-7
dc.identifier.urihttp://hdl.handle.net/10400.2/3590
dc.language.isoengpor
dc.peerreviewedyespor
dc.publisherACM Digital Librarypor
dc.subjectEducational gamepor
dc.subjectGesture languagepor
dc.subjectSign language game developmentpor
dc.subjectPortuguese Sign Language (LGP)por
dc.titleSerious game on sign languagepor
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferencePlaceTenerife, Espanhapor
oaire.citation.titleXV International Conference on Human Computer Interaction - Interacción '14por
person.familyNameEscudeiro
person.familyNameBidarra
person.givenNamePaula
person.givenNameJosé
person.identifierM-9115-2013
person.identifier.ciencia-id5F1C-FD71-6F1C
person.identifier.ciencia-id1B13-3753-EC0A
person.identifier.orcid0000-0003-2528-572X
person.identifier.orcid0000-0002-2082-5996
person.identifier.scopus-author-id6505859253
rcaap.rightsrestrictedAccesspor
rcaap.typeconferenceObjectpor
relation.isAuthorOfPublicationc8070a27-e10e-4a90-ad89-64b7ec8df24b
relation.isAuthorOfPublication9eadf6dc-1afb-4c1c-9c3d-2e46e56df529
relation.isAuthorOfPublication.latestForDiscovery9eadf6dc-1afb-4c1c-9c3d-2e46e56df529

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