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Advisor(s)
Abstract(s)
The VR2Care project aims to create age-friendly
virtual environments fostering interactive technologies for
promoting physical activity, rehabilitation, and social
interaction. Smart living environments have intelligent
interfaces in a single or multi-user context. The VR2Care
ecosystem combines virtual reality technologies for supervised
exercise with natural interaction techniques, enhancing social
virtualization with gamification aspects in the practice of
physical activity in a metaverse context. This paper presents the
infrastructure and the high-level functional architecture of the
VR2Care ecosystem which provides the necessary tools to
construct the communication bridges to bring together people
sharing common interests, objectives, or ambitions.
Description
Keywords
Active ageing System of systems Virtual reality Socialization Rehabilitation Immersive technologies Physical activity
Citation
Publisher
IEEE