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3D Community Aware Virtual Spaces as Smart Living Environments for Physical Activity and Rehabilitation

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VR2CARE: an age-friendly ecosystem for physical activity, rehabilitation, and social interaction
Publication . Qbilat, Malak; Mota, Telma; Carvalho, Fausto de; Mendonça, João; Nitti, Vito; Pannese, Lucia; Gall, Markus; Morgado, Leonel; Van Staalduinen, Willeke; Van Berlo, Ad; Paredes, Hugo
The VR2Care project aims to create age-friendly virtual environments fostering interactive technologies for promoting physical activity, rehabilitation, and social interaction. Smart living environments have intelligent interfaces in a single or multi-user context. The VR2Care ecosystem combines virtual reality technologies for supervised exercise with natural interaction techniques, enhancing social virtualization with gamification aspects in the practice of physical activity in a metaverse context. This paper presents the infrastructure and the high-level functional architecture of the VR2Care ecosystem which provides the necessary tools to construct the communication bridges to bring together people sharing common interests, objectives, or ambitions.

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European Commission

Funding programme

H2020

Funding Award Number

951978

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