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Ancient greek technology: an immersive learning use case described using a co-intelligent custom ChatGPT assistant

datacite.subject.sdg04:Educação de Qualidade
dc.contributor.authorMorgado, Leonel
dc.contributor.authorKasapakis, Vlasis
dc.date.accessioned2025-02-18T09:33:15Z
dc.date.available2025-02-18T09:33:15Z
dc.date.issued2025
dc.description.abstractAchieving consistency in immersive learning case descriptions is essential but challenging due to variations in research focus, methodology, and researchers' background. We address these challenges by leveraging the Immersive Learning Case Sheet (ILCS), a methodological instrument to standardize case descriptions, that we applied to an immersive learning case on ancient Greek technology in VRChat. Research team members had differing levels of familiarity with the ILCS and the case content, so we developed a custom ChatGPT assistant to facilitate consistent terminology and process alignment across the team. This paper constitutes an example of how structured case reports can be a novel contribution to immersive learning literature. Our findings demonstrate how the ILCS supports structured reflection and interpretation of the case. Further we report that the use of a ChatGPT assistant significantly sup-ports the coherence and quality of the team members development of the final ILCS. This exposes the potential of employing AI-driven tools to enhance collaboration and standardization of research practices in qualitative educational research. However, we also discuss the limitations and challenges, including reliance on AI for interpretive tasks and managing varied levels of expertise within the team. This study thus provides insights into the practical application of AI in standardizing immersive learning research processes.eng
dc.identifier.arxiv2502.04110v1
dc.identifier.urihttp://hdl.handle.net/10400.2/19575
dc.language.isoeng
dc.peerreviewedyes
dc.publisherIEEE
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectcs.HC
dc.subjectcs.AI
dc.subjectH.5.1; I.2.1
dc.titleAncient greek technology: an immersive learning use case described using a co-intelligent custom ChatGPT assistanteng
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferenceDate2024-12-06
oaire.citation.conferencePlaceCoimbra, Portugal
oaire.citation.title2024 IEEE 3rd International Conference on Intelligent Reality (ICIR 2024)
oaire.versionhttp://purl.org/coar/version/c_ab4af688f83e57aa
person.familyNameMorgado
person.givenNameLeonel
person.identifierR-000-93D
person.identifier.ciencia-id7119-981F-18A9
person.identifier.orcid0000-0001-5517-644X
person.identifier.ridF-2692-2010
person.identifier.scopus-author-id23025615500
relation.isAuthorOfPublication310d3b15-55de-40c7-8977-5becf9010910
relation.isAuthorOfPublication.latestForDiscovery310d3b15-55de-40c7-8977-5becf9010910

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