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Using games to make the process of learning sign language enjoyable and interactive

dc.contributor.authorEscudeiro, Paula
dc.contributor.authorEscudeiro, Nuno
dc.contributor.authorReis, Rosa
dc.contributor.authorBaltazar, Ana Bela
dc.contributor.authorRodrigues, Pedro
dc.contributor.authorLopes, Jorge
dc.contributor.authorNorberto, Marcelo
dc.contributor.authorBidarra, José
dc.date.accessioned2015-01-28T16:24:17Z
dc.date.available2015-01-28T16:24:17Z
dc.date.issued2014-12-08
dc.descriptionConferência realizada em Wellington, na Nova Zelândia, de 8-10 de dezembro de 2014por
dc.description.abstractThe work presented in this paper consists in the development of a game to make the process of learning sign language enjoyable and interactive. In this game the player controls a character that interacts with various objects and non-player characters with the aim of collecting several gestures from the Portuguese Sign Language. This interaction is supported by data gloves and Kinect. These gestures can then be represented by the character. This allows the user to visualize and learn or train the various existing gestures. To improve the interactivity and to make the game more interesting and motivating, several checkpoints were placed along game levels. This will provide the players a chance to test the knowledge they have acquired so far on the checkpoints by performing the signs using Kinect. A High Scores system was also created as well as a history to ensure that the game is a continuous motivating process as well as a learning process.por
dc.identifier.citationEscudeiro, Paula [et al.] - Using games to make the process of learning sign language enjoyable and interactive. TALE 2014. International Conference on Teaching, Assessment, and Learning for Engineering, 2014, Wellington - "Engineering the knowledge economy [Em linha] : collaboration, engagement & employability". [S. l.] : IEEE, 2014. 4 p.por
dc.identifier.urihttp://hdl.handle.net/10400.2/3653
dc.language.isoengpor
dc.peerreviewedyespor
dc.publisherTALE 2014por
dc.subjectSign languagepor
dc.subjectEducational contentpor
dc.subjectEducational gamepor
dc.subjectSign language game developmentpor
dc.subjectPortuguese Sign Language (LGP)por
dc.titleUsing games to make the process of learning sign language enjoyable and interactivepor
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferencePlaceWellington, Nova Zelândiapor
oaire.citation.endPage4por
oaire.citation.startPage1por
oaire.citation.titleTALE 2014 - International Conference on Teaching, Assessment, and Learning for Engineeringpor
person.familyNameEscudeiro
person.familyNameBidarra
person.givenNamePaula
person.givenNameJosé
person.identifierM-9115-2013
person.identifier.ciencia-id5F1C-FD71-6F1C
person.identifier.ciencia-id1B13-3753-EC0A
person.identifier.orcid0000-0003-2528-572X
person.identifier.orcid0000-0002-2082-5996
person.identifier.scopus-author-id6505859253
rcaap.rightsopenAccesspor
rcaap.typeconferenceObjectpor
relation.isAuthorOfPublicationc8070a27-e10e-4a90-ad89-64b7ec8df24b
relation.isAuthorOfPublication9eadf6dc-1afb-4c1c-9c3d-2e46e56df529
relation.isAuthorOfPublication.latestForDiscovery9eadf6dc-1afb-4c1c-9c3d-2e46e56df529

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