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Learning to teach in second life

datacite.subject.sdg04:Educação de Qualidadept_PT
datacite.subject.sdg10:Reduzir as Desigualdadespt_PT
dc.contributor.authorMacedo, Angelina
dc.contributor.authorMorgado, Lina
dc.date.accessioned2023-09-25T09:02:05Z
dc.date.available2023-09-25T09:02:05Z
dc.date.issued2009
dc.descriptionEste trabalho obteve o Prémio Leading Innovative Practice Award by EDEN Open Classroom Conference 2009, Porto-Portugal.pt_PT
dc.description.abstractThe rapid evolution of ICTs in the 21st century requires highly competent and skilled workers. Distance education appears to be not only a possible but a highly viable solution to increase the competencies of those already professionally active. Virtual environments such as Moodle and Second Life with Web 2.0 tools now allow for socialisation and social presence in the process of distant learning thus facilitating cooperation, interaction and more interest on the part of the students. These new learning environments also make it possible to learn by doing as people learn how to use them as they are participating in the distance learning courses. The European Union, aware of the advantages of these pedagogical approaches, is funding projects for lifelong learning such as the MUVEnation programme. Several studies and current research lead us to conclude that these tools and Second Life, in particular, have great potential for teaching and learning as they enhance the development of socialization skills, peer and group work, critical thinking and problem solving. At the same time it is recognised that further research is required in order to overcome certain drawbacks.pt_PT
dc.description.sponsorshipMestrado em Pedagogia do eLearningpt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationMacedo, A., Morgado, L. (2009).Learning to teach in Second Life, The European School 2.0 - Open Classroom Conferences, pp, 25-34, Porto: EDENpt_PT
dc.identifier.urihttp://hdl.handle.net/10400.2/14978
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherEDENpt_PT
dc.relation.publisherversionhttps://proceedings.eden-online.org/wp-content/uploads/2022/05/OCLR_2009_Porto_Proceeding.pdfpt_PT
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/pt_PT
dc.subjectSecond lifept_PT
dc.subjectImmersive learningpt_PT
dc.subjectLife long learningpt_PT
dc.subjectWeb 2.0 toolspt_PT
dc.subjectLeading innovation practice awardpt_PT
dc.titleLearning to teach in second lifept_PT
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferencePlacePorto, Portugalpt_PT
oaire.citation.endPage34pt_PT
oaire.citation.startPage25pt_PT
oaire.citation.titleThe European School 2.0 – Incubating Creativity and the capacity for Innovation: Open Content, Social Networking Tools and Creative Learning for Allpt_PT
person.familyNameMacedo
person.familyNameMorgado
person.givenNameAngelina
person.givenNameLina
person.identifier.ciencia-idDA1C-8D7A-8A82
person.identifier.orcid0000-0002-0470-1010
person.identifier.orcid0000-0002-4973-6727
person.identifier.ridD-3122-2012
person.identifier.scopus-author-id55980016200
rcaap.rightsopenAccesspt_PT
rcaap.typeconferenceObjectpt_PT
relation.isAuthorOfPublicationfa0f84b2-1895-4a78-99e3-edd2f1339829
relation.isAuthorOfPublication176c0efa-4887-4890-adb3-24429d7f89cc
relation.isAuthorOfPublication.latestForDiscoveryfa0f84b2-1895-4a78-99e3-edd2f1339829

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