Publication
Project "Flappy Crab": an edu-game for music learning
dc.contributor.author | Gomes, Cristina | |
dc.contributor.author | Figueiredo, Mauro | |
dc.contributor.author | Bidarra, José | |
dc.contributor.author | Gomes, José | |
dc.date.accessioned | 2023-07-25T13:42:29Z | |
dc.date.available | 2023-07-25T13:42:29Z | |
dc.date.issued | 2014 | |
dc.description.abstract | This paper discusses some possibilities of gamification and remixing process for music education. Analyses also the concepts of gamification, mashup, remix and presents its possible usage in education – music teaching - through the development of the project/educational game “Flappy Crab”. The article begins with a brief introduction to the concepts of education, gamification, remix and mashup and software development. After that, we will make the summary presentation of the music edu-game “Flappy Crab”, a clone of the GEARS Studios Flappy Bird, developed for mobiles devices with the Unity3D game-engine. | pt_PT |
dc.description.version | info:eu-repo/semantics/publishedVersion | pt_PT |
dc.identifier.citation | Gomes, C., Figueiredo, M., Bidarra, J., & Gomes, J. (2014). Project "Flappy Crab": An edu-game for music learning. Comunicação publicada nas atas da 11th International Conference on Cognition and Exploratory Learning in Digital Age, (CELDA 2014), Porto, Portugal, 25-27 de outubro de 2014. | pt_PT |
dc.identifier.uri | http://hdl.handle.net/10400.2/14634 | |
dc.language.iso | eng | pt_PT |
dc.peerreviewed | yes | pt_PT |
dc.publisher | IADIS | pt_PT |
dc.subject | Gamification | pt_PT |
dc.subject | Remix | pt_PT |
dc.subject | Mashup | pt_PT |
dc.subject | Software development | pt_PT |
dc.subject | Art education | pt_PT |
dc.subject | Awareness | pt_PT |
dc.title | Project "Flappy Crab": an edu-game for music learning | pt_PT |
dc.type | conference object | |
dspace.entity.type | Publication | |
oaire.citation.conferencePlace | Porto | pt_PT |
oaire.citation.title | CELDA 2014. 11th International Conference on Cognition and Exploratory Learning in Digital Age | pt_PT |
person.familyName | Guerreiro Figueiredo | |
person.familyName | Bidarra | |
person.givenName | Mauro Jorge | |
person.givenName | José | |
person.identifier | M-9115-2013 | |
person.identifier.ciencia-id | 2F1E-E93D-B252 | |
person.identifier.ciencia-id | 1B13-3753-EC0A | |
person.identifier.orcid | 0000-0001-9394-4868 | |
person.identifier.orcid | 0000-0002-2082-5996 | |
person.identifier.scopus-author-id | 6505859253 | |
rcaap.rights | openAccess | pt_PT |
rcaap.type | conferenceObject | pt_PT |
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