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Instructional design model for virtuality reality: testing and participant experience evaluation

dc.contributor.authorCastelhano, Maria
dc.contributor.authorAlmeida, Diana
dc.contributor.authorMorgado, Leonel
dc.contributor.authorPedrosa, Daniela
dc.date.accessioned2024-08-13T07:56:32Z
dc.date.available2024-08-13T07:56:32Z
dc.date.issued2023-11
dc.date.updated2024-08-12T17:46:54Z
dc.description.abstractThis study aimed to test an Instructional Design model prototype for Virtual Reality (VR) in Higher Education. A qualitative research methodology was used, employing questionnaires and observations for data collection. The research had three main objectives: (1) to identify the applicability and effectiveness of the VR Instructional Design model, (2) to evaluate participants’ experience with immersion, interactivity, and usability of the VR environment, and (3) to obtain feedback from participants about their VR experience. The study involved two sessions. In the first session, participants were introduced to the VR environment, and their initial adaptation difficulties were observed. Informal interviews and a questionnaire collected feedback on immersion, interactivity, interest, and educational potential of VR. The second session indicated the need for revisions in applicability and ease of use. Based on student feedback, session planning should consider initial adaptation, teacher training, equipment availability, interaction elements, resources, realism, immersion, safety, comfort, session duration, communication, collaboration, and clear content delivery. Providing alternative plans for technical failures is essential. Despite these challenges, participants expressed interest in participating in VR sessions and activities.pt_PT
dc.description.sponsorshipThis research received financial support from the Faculty of Engineering at the University of Porto. We would also like to express our gratitude to the REVEALING project –Realisation of Virtual Reality Learning Environments (VRLEs) for Higher Education, funded by Erasmus+/Cooperation Partnerships 2021–1-DE01-KA220- HED-000032098, for hosting our work. Special thanks to all collaborators and partners who contributed to this project.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.doi10.1007/978-3-031-67307-8_6pt_PT
dc.identifier.isbn978-3-031-67306-1
dc.identifier.isbn978-3-031-67307-8
dc.identifier.issn1867-8211
dc.identifier.issn1867-822X
dc.identifier.slugcv-prod-3425893
dc.identifier.urihttp://hdl.handle.net/10400.2/16473
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherSpringer Naturept_PT
dc.subjectVirtual realitypt_PT
dc.subjectImmersive learningpt_PT
dc.subjectInstructional designpt_PT
dc.subjectHigher educationpt_PT
dc.titleInstructional design model for virtuality reality: testing and participant experience evaluationpt_PT
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferencePlaceSuiçapt_PT
oaire.citation.endPage75pt_PT
oaire.citation.startPage62pt_PT
oaire.citation.titleEAI DLI 2023. 8th EAI International Conference on Design, Learning & Innovationpt_PT
person.familyNameCastelhano
person.familyNameMorgado
person.familyNamePedrosa
person.givenNameMaria
person.givenNameLeonel
person.givenNameDaniela
person.identifierR-000-93D
person.identifier.ciencia-id3217-0E88-A5AA
person.identifier.ciencia-id7119-981F-18A9
person.identifier.ciencia-idFC10-C486-DC7C
person.identifier.orcid0000-0001-8659-9023
person.identifier.orcid0000-0001-5517-644X
person.identifier.orcid0000-0001-9536-4234
person.identifier.ridF-2692-2010
person.identifier.scopus-author-id23025615500
rcaap.cv.cienciaid7119-981F-18A9 | LEONEL CASEIRO MORGADO
rcaap.rightsopenAccesspt_PT
rcaap.typeconferenceObjectpt_PT
relation.isAuthorOfPublicationc0a2b83b-c710-4412-820c-42e122ed7c02
relation.isAuthorOfPublication310d3b15-55de-40c7-8977-5becf9010910
relation.isAuthorOfPublication9f10ed31-c790-4496-b757-845b12aa42c1
relation.isAuthorOfPublication.latestForDiscovery310d3b15-55de-40c7-8977-5becf9010910

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