Publication
Research priorities in immersive learning technology: the perspectives of the iLRN community
datacite.subject.sdg | 04:Educação de Qualidade | pt_PT |
dc.contributor.author | Gaspar, Horácio | |
dc.contributor.author | Morgado, Leonel | |
dc.contributor.author | São Mamede, Henrique | |
dc.contributor.author | Oliveira, Teresa | |
dc.contributor.author | Fernandez-Manjon, Baltasar | |
dc.contributor.author | Gütl, Christian | |
dc.date.accessioned | 2019-07-26T14:47:09Z | |
dc.date.available | 2019-07-26T14:47:09Z | |
dc.date.issued | 2019-07-22 | |
dc.description.abstract | This paper presents the perspectives of the immersive learning research network community on the relevance of various challenges to the adoption of immersive learning technology, along three dimensions: access, content production, and deployment. Using a previously validated questionnaire, we surveyed this community of 622 researchers and practitioners during the summer of 2018, attaining 54 responses. By ranking the challenges individually and within each dimension, the results point towards higher relevance being placed on aspects that link immersive environments with learning management systems and pedagogical tasks, alongside aspects that empower non-technical users (educational actors) to produce interactive stories, objects, and characters. | pt_PT |
dc.description.sponsorship | The work presented herein has been partially funded under the European H2020 program H2020-ICT-2015, BEACONING project, grant agreement nr. 687676. | pt_PT |
dc.description.sponsorship | H2020-ICT-2015 | |
dc.description.version | info:eu-repo/semantics/acceptedVersion | pt_PT |
dc.identifier.doi | 10.1007/s10055-019-00393-x | |
dc.identifier.issn | 1359-4338 | |
dc.identifier.issn | 1434-9957 | |
dc.identifier.uri | http://hdl.handle.net/10400.2/8444 | |
dc.language.iso | eng | pt_PT |
dc.peerreviewed | yes | pt_PT |
dc.relation.publisherversion | https://link.springer.com/article/10.1007/s10055-019-00393-x | pt_PT |
dc.subject | Immersive learning | pt_PT |
dc.subject | Immersive technology | pt_PT |
dc.subject | Immersive environments | pt_PT |
dc.subject | Research priorities | pt_PT |
dc.subject | iLRN | pt_PT |
dc.subject | Immersive Learning Research Network | pt_PT |
dc.title | Research priorities in immersive learning technology: the perspectives of the iLRN community | pt_PT |
dc.type | journal article | |
dspace.entity.type | Publication | |
oaire.citation.title | Virtual Reality | pt_PT |
person.familyName | Morgado | |
person.familyName | São Mamede | |
person.familyName | Oliveira | |
person.familyName | Fernandez-Manjon | |
person.familyName | Gütl | |
person.givenName | Leonel | |
person.givenName | Henrique | |
person.givenName | Teresa Azinheira | |
person.givenName | Baltasar | |
person.givenName | Christian | |
person.identifier | R-000-93D | |
person.identifier | R-002-0P0 | |
person.identifier | 1155497 | |
person.identifier.ciencia-id | 7119-981F-18A9 | |
person.identifier.ciencia-id | 7F17-9DAD-C007 | |
person.identifier.ciencia-id | 8814-A54B-12DE | |
person.identifier.orcid | 0000-0001-5517-644X | |
person.identifier.orcid | 0000-0002-5383-9884 | |
person.identifier.orcid | 0000-0003-3283-9946 | |
person.identifier.orcid | 0000-0002-8200-6216 | |
person.identifier.orcid | 0000-0001-9589-1966 | |
person.identifier.rid | F-2692-2010 | |
person.identifier.rid | J-3077-2019 | |
person.identifier.scopus-author-id | 23025615500 | |
person.identifier.scopus-author-id | 36458782500 | |
person.identifier.scopus-author-id | 54403540300 | |
person.identifier.scopus-author-id | 55884700700 | |
person.identifier.scopus-author-id | 16038984900 | |
rcaap.rights | openAccess | pt_PT |
rcaap.type | article | pt_PT |
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