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Drawn onto a skybox: an invitation to collaborative immersive drawing using the spheri platform

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Abstract(s)

We describe an installation that invites the audience to collaborate on the performance of immersive drawings that will be visualized on-the-fly using the custom hardware-software platform Spheri. These drawings are made on a flat surface using traditional physical materials and following a modular tracing process that helps the user conform to the rules of cubical spherical perspective. Concurrently with the drawing performance, the Spheri platform captures the drawing and converts it into an immersive VR visualization on-the-fly, while tracking the drawing motion and choosing the camera viewpoint accordingly. The installation explores the new media of immersive handmade perspectives as well as new forms of intuitive and performative visualization. Countering the expectations of digital media as instruments for efficiency and ease of production, it aims instead at leading the user into slow and pondered geometrical thinking through handmade immersive drawing.

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Keywords

Spherical perspective Immersive drawing Human-computer interaction Virtual reality Descriptive geometry Drawing

Pedagogical Context

Citation

António Bandeira Araújo and Lucas Fabian Olivero. 2024. Drawn onto a Skybox: An invitation to collaborative immersive drawing using the Spheri platform. In Proceedings of the 11th International Conference on Digital and Interactive Arts (ARTECH '23). Association for Computing Machinery, New York, NY, USA, Article 42, 1–8. https://doi.org/10.1145/3632776.3632826

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