Name: | Description: | Size: | Format: | |
---|---|---|---|---|
39.35 MB | Adobe PDF |
Authors
Advisor(s)
Abstract(s)
In recent years we have assisted to the emergence of digital media art or simple digital or computer art that merges arts, design, science, technology and digital media communication (among other areas). This form of artistic and cultural expression is being affirmed in a contemporaneity characterised by the digital technological revolution.
In this talk we propose to analyse the nature of the creation and enjoyment of digital media art and culture, related artistic and research practices and how in these, the computer artefact plays a pivotal role. Examples of artefacts are presented in context, promoting their recension in the light of contemporary digital art and culture, while discussing a concrete practice-based research and creative cycle for the multidisciplinary field of digital media art.
Description
Palestra convidada no DSIE 2019 – Doctoral Symposium in Informatics Engineering - Faculdade de Engenharia da Universidade do Porto (FEUP), 6 de março de 2019.
Keywords
Computer artefact Practice-based research Creative cycle Digital media art
Citation
Marcos, Adérito - The computer artefact: the central element in the practice-based research and creative cycle approach in the digital media art. In Doctoral Symposium in Informatics Engineering, Porto, 2019 – "DSIE 2019" [Em linha]. [Porto]: [FEUP], 2019. 48 p.