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Virtual sign: using a bidirectional translator in serious games

dc.contributor.authorNorberto, Marcelo
dc.contributor.authorLopes, Jorge
dc.contributor.authorEscudeiro, Paula
dc.contributor.authorEscudeiro, Nuno
dc.contributor.authorReis, Rosa
dc.contributor.authorBarbosa, Maciel
dc.contributor.authorBidarra, José
dc.contributor.authorBaltazar, Ana Bela
dc.date.accessioned2023-07-20T09:14:41Z
dc.date.available2023-07-20T09:14:41Z
dc.date.issued2015
dc.description.abstractThe work presented in this paper is one of the outcomes of the virtual sign project that aims to assist the communication with deaf students in the classroom. The project is being developed by Portuguese researchers. The main goal of the virtual sign project is the creation of a bidirectional Portuguese sign language translator. This translator supports the development of a serious game that was developed to facilitate the sign language learning process. In the game, it is possible to gather different gestures and reproduce them. The game includes three different scenarios. These scenarios are linked to increasing levels of proficiency in sign language. The first one addresses the alphabet, the second one goes a step forward to teach words, and the third one introduces full sentences. The game experience can be enhanced by using the Kinect to perform the gestures. This game intends to be of great assistance in the process of learning the Portuguese sign language.pt_PT
dc.description.sponsorshipThis work was supported by Engineering Institute of Oporto and GILT (Graphics, Interaction and Learning Technologies) under Grant Nos. 60973089. FCT (Fundação para a ciência e Tecnologia) project.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationNorberto, M., Lopes, J., Escudeiro, P., Escudeiro, N., Reis, R., Rodrigues, P., Barbosa, M., Bidarra, J., Baltasar, A. B. (2015). Virtual Sign—Using a Bidirectional Translator in Serious Games, China-USA Business Review, May 2015, 14(5), 261-268.pt_PT
dc.identifier.urihttp://hdl.handle.net/10400.2/14513
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.subjectSerious gamespt_PT
dc.subjectSign languageypt_PT
dc.subjectEducationpt_PT
dc.subjectKinectpt_PT
dc.subjectAccessibilitypt_PT
dc.subjectDeaf communitpt_PT
dc.titleVirtual sign: using a bidirectional translator in serious gamespt_PT
dc.typejournal article
dspace.entity.typePublication
oaire.citation.conferencePlaceUSApt_PT
oaire.citation.endPage268pt_PT
oaire.citation.startPage261pt_PT
oaire.citation.titleChina-USA Business Reviewpt_PT
person.familyNameEscudeiro
person.familyNameBidarra
person.givenNamePaula
person.givenNameJosé
person.identifierM-9115-2013
person.identifier.ciencia-id5F1C-FD71-6F1C
person.identifier.ciencia-id1B13-3753-EC0A
person.identifier.orcid0000-0003-2528-572X
person.identifier.orcid0000-0002-2082-5996
person.identifier.scopus-author-id6505859253
rcaap.rightsopenAccesspt_PT
rcaap.typearticlept_PT
relation.isAuthorOfPublicationc8070a27-e10e-4a90-ad89-64b7ec8df24b
relation.isAuthorOfPublication9eadf6dc-1afb-4c1c-9c3d-2e46e56df529
relation.isAuthorOfPublication.latestForDiscovery9eadf6dc-1afb-4c1c-9c3d-2e46e56df529

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