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Authors
Advisor(s)
Abstract(s)
Spherical perspective provides a connection between traditional handmade drawings and virtual reality environments, which can be exploited to create new forms of hybrid immersive artworks. We discuss the use of GeoGebra tools as auxiliary software for the creation of immersive designs in azimuthal equidistant (360-degree fisheye) spherical perspective.
Description
Keywords
Digital Art Anamorphosis Spherical perspective Curvilinear perspective Fisheye perspective Virtual reality panoramas Azimuthal equidistant perspective GeoGebra Computer graphics Geometry
Citation
Araújo, A. B. (2020). A GeoGebra Tool for Drawing Immersive Perspectives. In B. M. Silva (Ed.), ARTeFACTo2020, International Conference on Digital Creation in Arts and Communication (pp. 155–160). Edições Centro de Investigação em Artes e Comunicação. ISBN: 978-989-9023-32-1 (suporte impresso) e 978-989-9023-33-8 (suporte electrónico).
Publisher
Edições Centro de Investigação em Artes e Comunicação