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Methodology for introducing creativity in requirements engineering

dc.contributor.authorSantos, Vitor
dc.contributor.authorSão Mamede, Henrique
dc.contributor.authorSilveira, Clara
dc.contributor.authorReis, Leonilde
dc.date.accessioned2022-12-14T10:04:55Z
dc.date.available2022-12-14T10:04:55Z
dc.date.issued2022
dc.description.abstractThe increase of global competitiveness, the ability of organizations to effectively use information technologies, and to focus on innovation and creativity are recognized as being important. In this context, the hypothesis of resorting to known creativity techniques or adaptations to help innovation in the field of Software Engineering appears to be challenging. This paper proposes a methodology for introducing creativity and innovation techniques in the Requirements Engineering process in order to build more agile and efficient Information Systems. The method uses a variety of creative techniques that are thought to be appropriate to the different stages of the process and is inspired by existing creative problem-solving methods and techniques, in particular in the Creative Problem-Solving Process, Productive Thinking Model and the Creative Potentiation Method. The study of the method allowed its application, through the use of various creativity techniques, in a real context in a social institution - the Social Center for Support to the Community of S ão Domingos. The application of the methodology allowed the identification of new opportunities that allowed the organization to devise service delivery strategies that were more suited to the needs of people.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationSantos, V., Mamede, H., Silveira, C., & Reis, L. (2022). Methodology for Introducing Creativity in Requirements Engineering. Procedia Computer Science, 196, 27-35.pt_PT
dc.identifier.doi10.1016/j.procs.2021.11.069pt_PT
dc.identifier.issn1877-0509
dc.identifier.urihttp://hdl.handle.net/10400.2/12724
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherElsevierpt_PT
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/pt_PT
dc.subjectRequirements engineeringpt_PT
dc.subjectCreative thinkingpt_PT
dc.subjectCreativity techniquespt_PT
dc.subjectSustainabilitypt_PT
dc.titleMethodology for introducing creativity in requirements engineeringpt_PT
dc.typejournal article
dspace.entity.typePublication
oaire.citation.endPage35pt_PT
oaire.citation.startPage27pt_PT
oaire.citation.titleProcedia Computer Sciencept_PT
oaire.citation.volume196pt_PT
person.familyNameSão Mamede
person.familyNameReis
person.givenNameHenrique
person.givenNameLeonilde
person.identifierR-002-0P0
person.identifier.ciencia-id7F17-9DAD-C007
person.identifier.ciencia-idB61D-AF04-BEF3
person.identifier.orcid0000-0002-5383-9884
person.identifier.orcid0000-0002-4398-8384
person.identifier.scopus-author-id36458782500
rcaap.rightsopenAccesspt_PT
rcaap.typearticlept_PT
relation.isAuthorOfPublication86fd6131-eed5-42be-9639-9466ddf680ab
relation.isAuthorOfPublication46a9025b-8bf0-4924-b320-20d107b74e12
relation.isAuthorOfPublication.latestForDiscovery86fd6131-eed5-42be-9639-9466ddf680ab

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