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Staging choreographies for team training in multiple virtual worlds based on ontologies and alignments

dc.contributor.authorSilva, Emanuel
dc.contributor.authorSilva, Nuno
dc.contributor.authorMorgado, Leonel
dc.date.accessioned2014-10-15T10:51:26Z
dc.date.available2014-10-15T10:51:26Z
dc.date.issued2014
dc.date.updated2014-06-20T19:05:28Z
dc.description.abstractIn this paper we present an approach that makes possible the staging of choreographies for education and training purposes in potentially any virtual world platform. A choreography is seen here as the description of a set of actions that must or may be executed by a group of participants, including the goals to be achieved and any restrictions that may exist. We present a system architecture and the formalization of a set of processes that are able to transform a choreography from a platform-independent representation into a specific virtual world platform’s representation. We adopt an ontology-based approach with distinct levels of abstraction for capturing and representing multi-actors and multi-domain choreographies to be staged in virtual world platforms with distinct characteristics. Ontologies are characterized according to two complementary dimensions – choreography’s domain (independent and dependent) and virtual world platform (independent and dependent) – giving rise to four ontologies. Ontology mappings between these ontologies enable the automatic generation of a choreography for virtually any target virtual world platform, thus reducing the time and effort of the choreography development.por
dc.identifier.isbn978-3-319-07463-4 (Print)
dc.identifier.isbn978-3-319-07464-1 (Online)
dc.identifier.urihttp://hdl.handle.net/10400.2/3447
dc.language.isoporpor
dc.peerreviewedyespor
dc.publisherSpringer International Publishingpor
dc.subjectVirtual worldspor
dc.subjectTrainingpor
dc.subjectChoreographypor
dc.subjectMulti-userpor
dc.subjectModel-drivenpor
dc.subjectOntologypor
dc.subjectMappingpor
dc.titleStaging choreographies for team training in multiple virtual worlds based on ontologies and alignmentspor
dc.typeconference object
dspace.entity.typePublication
oaire.citation.titleVirtual, augmented and mixed reality: applications of virtual and augmented realitypor
person.familyNameMorgado
person.givenNameLeonel
person.identifierR-000-93D
person.identifier.ciencia-id7119-981F-18A9
person.identifier.orcid0000-0001-5517-644X
person.identifier.ridF-2692-2010
person.identifier.scopus-author-id23025615500
rcaap.rightsrestrictedAccesspor
rcaap.typeconferenceObjectpor
relation.isAuthorOfPublication310d3b15-55de-40c7-8977-5becf9010910
relation.isAuthorOfPublication.latestForDiscovery310d3b15-55de-40c7-8977-5becf9010910

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