Browsing by Author "Valbom, Leonel"
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- An immersive musical instrument prototypePublication . Valbom, Leonel; Marcos, AdéritoThis article describes a prototype immersive musical instrument that expands the concepts of traditional musical elements and allows the integration of a spatial dimension using 3D music and sound objects into the musical environment by employing physical, visual, and sound immersion. From the prototype's evaluation results, the authors conclude that immersive musical instruments naturally give users a way to perform, compose, or improvise music (in real time) with a high degree of control.
- Artech 2004. Actas [do] 1º Workshop Luso-Galaico de Artes DigitaisPublication . Marcos, Adérito; Silva, Henrique; Dopico Aneiros, Lola; Valbom, Leonel; Meira, MartaO Artech 2004 visou a divulgação de experiências inovadoras a nível de investigação, concepção, aplicação e ensino das artes digitais, congregando toda uma comunidade científica, tecnológica, artística e o público, em geral, consumidor de arte, no sentido de se estabelecer um espaço de reflexão, troca de experiências, de sensibilização e de apoio aos artistas na criação, compreensão e apreciação da arte digital, no intuito de se poder fundar em Portugal e na Galiza uma rede de excelência que permita a conjugação de esforços em projectos e iniciativas conjuntas nestas áreas. Este é o livro de actas do Artech 2004.
- Artech 2005. Actas [do] 2º Workshop Luso-galaico de Artes DigitaisPublication . Marcos, Adérito; Valbom, Leonel; Meira, MartaO Artech 2005. 2º Workshop Luso-Galaico de Artes Digitais, constitui em si mais um passo no caminho de aproximação das comunidades da arte e da computação. Tratou-se do segundo evento de uma série organizada anualmente, de intercâmbio entre Portugal e a Galiza, que visa fomentar o contacto e a colaboração entre as comunidades dos dois lados da fronteira, que lidam com a arte digital, considerando as suas múltiplas facetas tanto do foro artístico, tecnológico ou social. Este é o livro de Actas do Artech 2005.
- Artech 2010. Proceedings of the 5th International Conference of Digital Arts - "Envisioning Digital Spaces"Publication . Valbom, LeonelWe are pleased to present the Proceedings of ARTECH 2010, 5th International Conference of Digital Arts, held 22-23 April, 2010 - Guimarães, Portugal. ARTECH 2010, as the previous editions, aimed at bringing the scientific, technological and artistic community together, while promoting the interest in the digital culture and its intersection with art and technology as an important research field, a common space for discussion and exchange of experiences. ARTECH joined researchers, artists and multidisciplinary teams from all over the world and during two days where they have had the opportunity to share ideas and their work.
- WAVE : a virtual audio environment: an immersive musical instrument using a low cost technological systemPublication . Valbom, Leonel; Forni, Christophe; Marcos, AdéritoThe WAVE project proposes a multidisciplinary investigation in order to create a model-prototype of a virtual immersive instrument using audio, visual technologies, and virtual reality. This model will open up new horizons for the processes involved in music making by dealing not only with relevant technological issues, but especially with meaningful research in theareas of human-machine interaction and sound.
- WAVE : an audio virtual environmentPublication . Valbom, Leonel; Marcos, AdéritoThis paper outlines the basis and gives a description of the project WAVE that is starting in the Department of Information Systems of the University of Minho in co-operation with a research group in the Computer Graphics Centre - ZGDV, Guimaraes. The project aims to set up an immersive environment of virtual reality, where the music, sound and audio (3D or not) plays an important role in a virtual musical/sound instrument for performances, education, entertainment or experimentation.
- WAVE: sound and music in an immersive environmentPublication . Valbom, Leonel; Marcos, AdéritoThis paper presents WAVE—a Virtual Audio Environment, which embraces the implementation of an immersive musical instrument model that uses three-dimensional (3D) sound techniques combined with visualisation and virtual reality technologies. This prototype environment aims to extend the idea of a musical instrument into a new musical/audio system, incorporating traditional musical concepts side by side with actual music concepts, in order to progress one step further in the music/sound composing and performing approaches. The architecture of the system is based on low-cost hardware and open source software with affordable professional audio equipment to maintain an adequate sound quality. Also several applications of this virtual environment are discussed in the paper, including the way to satisfy at the same time composers, performers, music/audio students or even simple occasional users.