Please use this identifier to cite or link to this item: http://hdl.handle.net/10400.2/2916
Title: Effective algorithm for building and solving linear systems
Author: Serna, Sebastian Pena
Silva, João
Stork, André
Marcos, Adérito
Keywords: Effective memory handling
Rapid simulation
Solver acceleration
Dynamic linear systems
Mesh-based applications
Issue Date: Oct-2009
Publisher: Grupo Português de Computação Gráfica
Citation: Marcos, Adérito [et al.] - Effective algorithm for bulding and solving linear systems. In Encontro Português de Computação Gráfica, 17, Covilhã, 2009 - "Encontro Português...[Em linha]: actas". Covilhã : Grupo Português de Computação Gráfica, 2009. ISBN: 972-98464-3-4. p. 143-148
Abstract: Several mesh-based techniques in computer graphics such as shape deformation, mesh editing, animation and simulation, build and solve linear systems. The most common method to build a linear system consists in traversing the topology (connectivity) of the mesh, producing in general a representation of the set of equations in form of a sparse matrix. Similarly, the solution of the system is achieved, by means of iterating over the set of equations in the default sequence of the vertices (unknowns). This paper presents a new algorithm, which optimizes the build of the linear system and its storage, and which allows the iteration over the set of equations in any arbitrary order. Additionally, our algorithm enables rapid modifications to the linear system, avoiding a complete rebuild.
Peer review: yes
URI: http://hdl.handle.net/10400.2/2916
ISBN: 972-98464-3-4
Publisher Version: http://www.it.ubi.pt/17epcg/Actas/artigos/17epcg_submission_32.pdf
Appears in Collections:Computação Gráfica | Comunicações em congressos, conferências e seminários / Communications in congresses, conferences and seminars

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